﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


/// <summary>
/// General exception for when the user`s input is invalid
/// </summary>
class InvalidPlayerInputException : ApplicationException 
{
    public InvalidPlayerInputException()
    {

    }

    public InvalidPlayerInputException(string message, Exception innerException)
        :base(message , innerException)
    {
    }

    public InvalidPlayerInputException(string message)
        :this(message, null)
    {

    }
}

